Role of Gamification Techniques in Promoting Students Learning A Literature Review
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Abstract
This study reviewed previous research articles on the role of gamification techniques in promoting students’ learning for sustainable development. The role of gamification in promoting students’ learning has been investigated empirically by many scholars. To date, mixed results about the effectiveness of gamification have been reported, and researchers frequently argue that the inappropriateness of certain techniques may have contributed to these mixed findings. The Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) protocol was used to assess the criteria required for this review. A total of 40 articles were identified and included in the systematic review. The selected studies were used to assess the association between certain gamification techniques and students’ learning in this study. The findings showed that gamification techniques differently affect students’ learning. In addition, students need to be instructed about the application of the gamification approach before they engage in a gamified learning task. The key challenges relating to the use of gamification techniques were also discussed. This review can help educate decision-makers and practitioners to stimulate certain learning outcomes for the students with the help of specific gamification techniques.
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